ClusterSync
One Tribe. Every Map.
ClusterSync keeps tribe identity and critical tribe data synchronized across maps in your ARK: Survival Ascended cluster.
- Version
- v0.9.0
- Deployment
- Server-side
- Categories
- Cluster, Administration
Licensing
CommercialPricing coming soon
Licensing details will be published before release.
Commercial plugins are sold as a license to use the software. Source code and intellectual property are not transferred. See the plugin EULA for the full agreement.
Your cluster should behave like one world.
An ARK cluster is made up of separate server instances, each running its own map. Players move between them freely, but the state each server keeps about a tribe is its own.
The result is a cluster that does not behave as one unified environment. Tribe identity and tribe-related data can drift between maps, and the friction lands on the players and on the admins who have to correct it.
ClusterSync is designed to bridge that gap: keep the tribe data that matters aligned across maps, and reconcile it automatically as players transfer.
What it does
ClusterSync is a server-side plugin for clustered ARK: Survival Ascended deployments. It treats the maps in your cluster as one connected environment rather than a set of unrelated servers, keeping tribe identity and tribe-related data aligned as players move between them.
Tribe membership, governance settings, rank groups, tribe logs and tribe names are kept in step across synchronized maps, and membership is reconciled automatically when a player transfers. Chat can be bridged between servers so a cluster feels like a single community.
Cross-Map Tribe Synchronization
Maintain consistent tribe identity when players move between maps in the cluster.
Governance Synchronization
Synchronize important tribe governance settings across the cluster.
Rank Group Synchronization
Keep tribe rank groups and related changes synchronized between maps.
Tribe Log Synchronization
Make relevant tribe log activity available across synchronized maps.
Tribe Rename Synchronization
Propagate tribe name changes throughout the cluster.
Cross-Map Chat
Allow configured chat communication between servers in the cluster.
Membership Correction
Automatically reconcile tribe membership when players transfer between maps.
Cluster-Wide Identity
Uses player account identity to keep tribe associations consistent across maps.
One synchronization layer, every map
Players move between maps. Tribe data resolves through a shared layer rather than living independently on each server.
Player
Transfers between maps in the cluster
ClusterSync
Resolves tribe identity and applies synchronization
Shared Cluster Data
Tribe records, governance, rank groups and logs
Maps in the cluster
- The Island
- Scorched Earth
- Aberration
- Extinction
- Your custom map
Map names above are illustrative examples of a cluster layout, not a statement of supported maps.
Designed for real clusters
Written for servers that are already running, with players on them.
- Multi-map environments
- Automated synchronization
- Configurable functionality
- Server-side deployment
- Built for ongoing cluster operation
Requirements and compatibility
Values that have not been finalised are marked as not specified rather than estimated.
Requirements
- Server
- ARK: Survival Ascended dedicated server
- Plugin loader
- AsaApi
- Deployment
- Server-side, installed per map
- Database
- MySQL, shared across the cluster
- Cluster
- Two or more maps sharing a cluster
Compatibility
- Platform
- ARK: Survival Ascended
- Maps
- Map-independent; running across a 7-map cluster
- Database
- Verified on MySQL 8.0
- Alliances
- Alliance chat only — alliance sync not enabled yet
Licensing
CommercialPricing coming soon
Licensing details will be published before release.
Commercial plugins are sold as a license to use the software. Source code and intellectual property are not transferred. See the plugin EULA for the full agreement.
Ready to unify your cluster?
ClusterSync is built to keep tribe data consistent across every map you run.