3.2.5
The current build. Earlier versions were never distributed, so this is the baseline rather than a step up from a public release.
6 changes
Added
- Rare event creatures built from your own profiles: spawn chance per profile and per species, species include and exclude lists, a level cap that doubles as the stat budget, per-stat point ranges and per-species overrides.
- Colours per body region, chosen from a list you set, so an event creature is recognisable on sight.
- A configurable window of damage and torpor immunity after spawning.
- Announcements in server chat, as an on-screen message, or to a Discord webhook, with rate limits and a grace period after a restart.
- Coordinates in announcements, off by default. The server log always records them.
- CustomDinoEvents.Reload applies configuration changes from the console or RCON with no restart.
Notes
- SkipBabies, SkipBosses and SkipCaveAndBossArea have no effect on the current game build; the plugin warns at startup. Use GlobalExcludeTags, which already covers bosses.