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FreeARK: Survival AscendedStable

Damage Numbers

Damage Numbers shows what each hit actually did, right where it landed — for the damage you deal and the damage you take.

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Version
v1.6.0
Deployment
Server-side
Categories
Gameplay, PvP

Availability

Free

Free

Download and use on your own servers at no cost.

Capabilities

What it does

Damage Numbers draws a floating value where each hit landed, for every hit that matters to you: the damage you deal and, where the server allows it, the damage you take. Each number is what the hit actually did after armour and resistances, and a burst of hits spreads out instead of stacking into one pile.

Switch on the colour renderer and dealt damage, incoming damage and hits on a raised shield each get their own colour.

Coverage extends past player-versus-player combat to ridden mounts, unridden tames and structures, so a tribe can see a base being chewed on as clearly as a firefight. Every player chooses their own level of detail with a chat command, and the preference persists.

Dealt and Incoming Damage

Numbers for the damage you deal and, where the server enables it, the damage you take — with optional colours to tell them apart mid-fight.

Per-Player Toggle

Each player sets their own detail level with a chat command, and the choice is remembered between sessions.

Structure Damage

Optional numbers on structures, so a base under attack is visible rather than silent.

Tames and Mounts

Covers ridden mounts and unridden tames, with the owning tribe as the audience.

Tribe Sharing

Relevant numbers reach the whole tribe, while friendly-fire hits stay personal.

Shield Block Feedback

With colours on, damage that lands on a raised shield facing the attacker shows teal, so both sides can see the block.

Explosive Totals

A stack of charges detonating together reports one summed number instead of a burst of fragments.

Distance Limiting

A configurable view distance keeps numbers to hits you could plausibly see.

Drawn Where It Landed

Numbers appear at the point of impact and spread apart, so a shotgun blast reads as separate hits rather than one pile.

Built for production

Designed for live servers

  • Server-side only — nothing for players to install
  • Per-player display preferences
  • Tribe-aware delivery
  • Fully configurable colours and thresholds
  • Shows only damage that actually landed
Specifications

Requirements and compatibility

Values that have not been finalised are marked as not specified rather than estimated.

Requirements

Server
ARK: Survival Ascended dedicated server
Plugin loader
AsaApi
Deployment
Server-side, installed per map
Database
None required
Client mods
None — players install nothing

Compatibility

Platform
ARK: Survival Ascended
Maps
Map-independent; verified across multiple maps
Vanilla floating text
Leave ShowFloatingDamageText disabled in Game.ini

Availability

Free

Free

Download and use on your own servers at no cost.

Coming soonDocumentation
Reviews

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Run Damage Numbers on your server

Free to download and use. Setup instructions live in the documentation.

Coming soonDocumentation