HelicoprionBalance
HelicoprionBalance puts the Helicoprion's Blueprint Processor under server control, with a chance ceiling you set instead of the game's.
- Version
- v2.1.0
- Deployment
- Server-side
- Categories
- Gameplay, Administration, PvE
Availability
FreeFree
Download and use on your own servers at no cost.
What it does
The Helicoprion converts a quality item placed in its inventory into a blueprint of that item. Its Crafting Skill stat is the success chance, the game caps that at 90%, and a failed roll destroys the item. There is no official server setting to disable or tune any of it.
HelicoprionBalance adds one. Set a ceiling and a freshly tamed Helicoprion keeps its natural chance while levelling raises it only as far as you allow — a creature that would otherwise reach 60% under a 30% cap really does succeed 30% of the time. Or switch the mechanic off completely, in which case nothing is ever converted and nothing is ever lost.
Cap the Conversion Chance
Set a ceiling on the effective success chance. Creatures already levelled or mutated past it are held to it too.
Or Turn It Off Entirely
Block conversion outright. The item simply stays a normal item in the creature's inventory — nothing is lost.
Refuse Wasted Level-Ups
Once a creature is at your cap, further crafting-skill level-ups are refused and the point stays unspent.
Choose the Failure Outcome
A capped failure can destroy the item like a vanilla failure, or return it to the player.
Tribe Notifications
Optionally tell the owning tribe in chat when a conversion is blocked or fails.
Your Own Wording
Every player-facing message is configurable, including the sender name.
Target by Creature
A configurable tag list decides which creatures the rules apply to.
Reload Without a Restart
Configuration reloads from a console or RCON command, and the plugin reports its own version the same way.
Designed for server balance
Written for servers that are already running, with players on them.
- A mechanic the game gives you no control over
- Server-side only — nothing for players to install
- Every player-facing message configurable
- Reloads without downtime
- Vanilla behaviour below your cap
Requirements and compatibility
Values that have not been finalised are marked as not specified rather than estimated.
Requirements
- Server
- ARK: Survival Ascended dedicated server
- Plugin loader
- AsaApi
- Deployment
- Server-side, installed per map
- Database
- None required
- Client mods
- None — players install nothing
Compatibility
- Platform
- ARK: Survival Ascended
- Maps
- Map-independent; verified across multiple maps
- Stat display
- The creature's stat still shows its raw value; the cap governs outcomes
- Direction
- The cap can only lower the chance, never raise it
Run HelicoprionBalance on your server
Free to download and use. Setup instructions live in the documentation.