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Changelog

HelicoprionBalance release history

Version notes for HelicoprionBalance. Each release lists what was added, changed and fixed.

2.2.0

Makes the chance cap match what the game displays.

4 changes

Added

  • StatBaseOffset (default 1.0), advanced: works with StatToPercentMultiplier to turn a creature's stat into the percentage shown in game. Leave it at the default.

Changed

  • The success-chance cap now uses the same percentage the game displays for each creature, so a creature shown at 45% is treated as 45%.
  • Debug logging is much quieter, recording only the creatures the rules apply to.

Fixed

  • Blueprints stored inside a creature are handled safely across server restarts.

2.1.0

Version reporting only — no behaviour changes.

1 change

Added

  • The plugin reports its own version: on the plugin file itself, in the startup log, and through a HelicoprionBalance.Version console and RCON command that also says whether it is active or inert.

2.0.0

A change in how the chance limit works. Read before updating: the setting that controlled it has been replaced.

4 changes

Added

  • BlockLevelUpsAtCap (default true): refuses crafting-skill level-ups on matching creatures at or over the cap. The point stays unspent instead of buying nothing, and the player is told why.
  • StatToPercentMultiplier (default 100), advanced: makes the stat-to-percentage scale a configuration value, so a game-side change is a reload rather than a new build.

Changed

  • The flat SuccessChancePercent multiplier is replaced by MaxSuccessChancePercent, a ceiling on the effective conversion chance. Creatures below the cap behave exactly as vanilla; creatures levelled or mutated above it are held to the cap.
  • KeepItemOnFailedRoll now defaults to false, so a capped failure destroys the item exactly as a vanilla failure does.

1.0.0

1 change

Added

  • Initial release. Blocks or limits the Helicoprion's blueprint conversion, filtered by creature tag, with optional tribe notifications and a HelicoprionBalance.Reload console and RCON command.