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ClusterSync is an AsaApi plugin. Install it on every map that should be synchronized, and point them all at the same database.

Before you start

  • A new cluster. Install ClusterSync before any tribes are created; adding it to a cluster whose tribes already exist is not supported yet.
  • Two or more maps sharing a cluster.
  • A MySQL database every map can reach.
  • A ClusterSync licence and the ClusterSync download from your licences page — see Your licence.
  • File access to each server, and the ability to restart it.

Steps

  1. Stop the server.
  2. Place the plugin folder in the AsaApi plugins directory:
path
ShooterGame/Binaries/Win64/ArkApi/Plugins/ClusterSync/
  1. Set the database connection and this map's MapTag — see Configuration — and add your licence key (Your licence).
  2. Start the server and confirm the plugin loads.
  3. Repeat on every other map, using the same database and a differentMapTag for each.

Install on every synchronized map

Maps without the plugin are not synchronized and will drift out of step.

Back up before installing

Back up your world saves and your database before adding the plugin, and keep backups while you run it.

Verifying the install

Each map's log says at start-up whether its licence was confirmed. Then rename a tribe on one map and confirm the new name appears on another.