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CustomDinoEvents is an AsaApi plugin. Install it on every map that should have event creatures.

Steps

  1. Stop the server.
  2. Place the plugin folder in the AsaApi plugins directory:
path
ShooterGame/Binaries/Win64/ArkApi/Plugins/CustomDinoEvents/
  1. Review configs/config.json — see Configuration.
  2. Start the server and confirm the plugin loads.
  3. Repeat on every other map you want it on.

Back up before installing

Take a backup of your save data before adding the plugin.

Maps in a cluster

Maps do not talk to each other, so each one can run its own settings. Sharing a single config file across a cluster is fine and is the simpler option — leave Webhook.MapNameOverride empty so each map names itself.

Applying changes later

Configuration changes take effect on a reload, with no restart:

text
CustomDinoEvents.Reload

Run it from the server console or over RCON.

Which creatures are affected

A creature is evaluated when it spawns, so a reload changes what is boosted from then on. Creatures already on the map keep what they have.