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ClusterSync

Tribe Synchronization

How tribe identity and membership are kept in step.

A character belongs to one tribe across the whole cluster. Tribe changes made on any map apply on the others.

What propagates

  • Creating a tribe.
  • Joining, leaving or being kicked.
  • Ownership transfer.
  • Member rosters.

Moving between maps

A player keeps their tribe and permissions when moving between maps.

Full member lists

A tribe's whole member list appears on every map, not only on maps those members have logged into.

This also makes the server's tribe member limit correct everywhere. A map that knows only some of a tribe's members would otherwise let you invite past the limit.

Beds and spawn points

Tribe beds are available across the cluster, and stop being offered when a player is no longer in the tribe.

Changes are not instant

Give a change a few seconds to appear on other maps.