ClusterSync
Tribe Synchronization
How tribe identity and membership are kept in step.
A character belongs to one tribe across the whole cluster. Tribe changes made on any map apply on the others.
What propagates
- Creating a tribe.
- Joining, leaving or being kicked.
- Ownership transfer.
- Member rosters.
Moving between maps
A player keeps their tribe and permissions when moving between maps.
Full member lists
A tribe's whole member list appears on every map, not only on maps those members have logged into.
This also makes the server's tribe member limit correct everywhere. A map that knows only some of a tribe's members would otherwise let you invite past the limit.
Beds and spawn points
Tribe beds are available across the cluster, and stop being offered when a player is no longer in the tribe.
Changes are not instant
Give a change a few seconds to appear on other maps.